![]() The language mechanism in M.U.G.E.N operates on the level of groups within definition files. If a particular character or motif is not configured to support the language set in mugen.cfg, that character or motif will fall back to being displayed in English. For example, to set your preferred language to Japanese:Ī full list of valid ISO 639-1 codes can be viewed on Wikipedia at Īll characters and motifs are required to support the English language by default. The language parameter is an ISO 639-1 code, which is a two-letter code that corresponds to a specific language. ![]() When the M.U.G.E.N runtime is started, the language setting will be loaded and used for the duration of the program. The "Language" setting is located in the group. In M.U.G.E.N, the desired language is configured in mugen.cfg. This process of configuring for a new language is called localization.Įxamples of assets that can be localized are the victory quotes of characters, or the title logo shown in the title screen. In order for motifs and characters to support being properly displayed for a particular language, the appropriate language strings must be added and configured for each of those motifs and characters. M.U.G.E.N is an English language program by default, but supports the capability to switch the language displayed in within the game. ![]()
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